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- >An> 3) Once you're happy with the curve, freeze it. See that one long,
- >An> connecting line that forms the flat side of the new polygon? You need to
- >An> get rid of it. Hilight all the points and copy them to an empty layer.
-
- [Long procedure deleted here]
- >
- >A lot of these extra steps could be eliminated by just lathing the curve
- >that was made in step 2. When you lathe it, it works just like lathing a
- >polygon, and you won't have to freeze the curve, kill the poly, build
- >two-point polys, etc.
- >
-
-
- That's right!!! I keep forgetting that many times curves can be treated like
- polygons. Here's another one: If you are building, say, a letter with lots
- of curves, you don't have to mess around with Freezing and then joining them
- all. Just Template / Slice them through a flat plane. Man, was I happy the
- day I figured that one out.
-
- I love it when a bunch of steps can be collapsed down to just one. Heck, I
- suppose MOST people do, unless they work for the government (Possible
- invitation for flame there).
-
-
-
- ************************************************
- * Andy Hofman | LumaQuest Productions *
- * andyh@erinet.com | 3D Animation *
- * 513-643-7333 | Dual Raptor 3 Rendering *
- ************************************************
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